FIFA is best known as Fifa 15 Coins a console and PC game, but EA's hit soccer franchise has had a dedicated mobile audience for years now too. Some fans have had a hard time enjoying FIFA 15 Ultimate Team since it arrived last month for iOS and Android devices, however, because it's been marred by technical issues.
FIFA 15: The Kotaku Review
The more things change, the more they stay the same.
Like its predecessor FIFA 14, the new game has been well-received by fans and critics at mobile-centric sites like Touch Arcade and Pocket Gamer. But as is too often the case for sports games like this, the actual high quality gameplay has been overshadowed for some players by their inability to access it in the first place. Judging from player reviews posted on the iOS app store and Android's Google Play store as well as comments posted on various gaming forums including EA's own channels, mobile FIFA fans have run into a number of performance issues when trying to play the new Ultimate Team. While the specifics are diverse, a core problem is with the stability of the game and its servers—something that affects people's ability to access different parts of the game (or access the game entirely), link it successfully to their Facebook accounts, and retain progress and in-game currency they've acquired.
http://fut15.mmo4joy.com/FIFA-15-IOS-COINS.html One particularly frustrating FIFA issue experienced by some, including Deadspin's Tim Burke, cuts off players' connections right at the end of a match, thereby failing to register the match's successful completion. This has wider ramifications for the game because, like many popular mobile titles, FIFA 15 Ultimate Team has microtransactions and in-game currency. It's also a sports management game, which means that an important aspect of its gameplay that players sink a lot of time and energy into is building a team full of their preferred players. To build and maintain a team, you have to spend either coins or "FIFA points," the two types of in-game currency. Points are the one type of in-game currency that can be purchased with real money: $0.99 for 100 points, $2.99 for 300, all the way up to $99 for 10,000. These two different types of currency are then used to acquire players by either purchasing packs of cards and hoping there are some good players inside (think drafting in Magic: The Gathering), or seeking out individual players on the game's "transfer market."